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Default Settings:
4. Button
Default Button type:
May be either text (filename
of MPEG is default) or graphic (empty frame which can be placed on
imported images or animations - or the other way round: Drop an image
or an animation into the empty frame). The Default size for graphical
elements (see the tab: 'Menu') is used. Graphic + Label
creates a graphic button, but adds a label (with the video name or
chaptertext/number/time) in addition. The default position (left,
right, below, top) of this label relative to the button can be selected
too.
Remark: This label is not
automatically deleted if you remove the button (or the film). You have
to do this yourself.
If a text
button is inserted (buttons except the 'back'
button): Here
you can select the defaults for text buttons.
Use GifMask: Determines if the selected Gif
file is added to the button by default. Select the Gif file from the
drop down list. All Gif files found in the GFD\GifMask directory are
listed. The actually chosen Gif file is shown in a small preview. To
set the size and position of the Gif file relative to the button, set
the zoom factor (Rel.Size in percent) and
offsets (for right/left and top/bottom in pixel). Furthermore you can
set the mask as highlight (GifMask for
Highlight). In this case the visible part of the Gif file (all not
transparent pixels) is filled with the selected fill color as
highlight.
Or reversed (inv. GifMask for Highlight), then the transparent part of
the Gif file is filled with the selected fill color as highlight. Or
Highlight only, then the visible part of the Gif file is only
used
to create the Highlight for the button (the picture is not shown,
except if the button is selected). The color of the Gif file is not
used hereby, only the transparency information (color is replaced with
the selected Highlight/Activated color and transparency). Have a
look to the examples: Masks
and buttons
Default Text for 'free'-Button: If you add a free (text-) button with
'add button' then the text set
here as default is used. For chapter buttons, you can also select a
default text, as well as to add the chapter number and/or the time code
('Add #' and 'Add Time/Title') This will be used if you add a chapter
mark from
the list and either text buttons or 'Graphic + Label' is selected as
default button type. For Audiotitlesets you should use 'Add Time/Title'
to get the title info as button/label.
Use outline effect by default: Same as for 'normal text' you may set the outline
effect as default for a (text)-button as well as the color
for the outline.
If a graphical button is inserted
(buttons except the 'back' button)
Mask settings for graphical buttons: Same settings as for text buttons
(see above).